#include "gui/objects/segments/GUIHighwaySegment.h"

namespace gui {

GUIHighwaySegment::GUIHighwaySegment(RoadSegment* roadSegment) :
	GUIRoadSegment(roadSegment) {
	this->setTexture("res/img/highway.bmp", 0, 0, 255, false);
}

GUIHighwaySegment::~GUIHighwaySegment() {

}

}
